Practice journey

Practice. A made-up organization. Nothing here is real, and nothing is saved or sent anywhere.

Choose your seat

Your seat is your part of the table, for every problem on the map. The other two seats are played by the script.

The map of problems

Choose any problem. Routes show which problems are related; they do not set an order.

The journey

    Final destination

      • agree
      • in question
      • conflict
      • not yet reconciled
      • left unresolved

      A marker describes a pair of cards. It does not say which card is right. A seat not marked "your seat" is played by the script.

      Record

      Settled by the table. A record of what the table did, with what stays open; it settles nothing beyond this table.

      Final destination: the diagnosis and learning record

      Effect on the people served: not assessed.

      Nothing was saved.